Added config-options
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item:  # TODO
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item:
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  # Name & Lore for linked-beacon-blocks
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  # - Has to include %id% somewhere for identification!
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  name: '§9BeaconTeleporter'
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  lore:
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    - '§8§o%id%'
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id: # TODO
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  # Alphabet to use for random-generation
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  alphabet: 'abcdefghijklmnopqrstuvwxyz0123456789'
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  # Length of id
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  #  If its too short, ids will "collide" more often (e.g. 2 players generating same linked-teleporters independently), but maybe thats a gameplay-feature for you :)
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  length: 10
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locationCheck: # TODO
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  # Interval [in ticks] to check if a player is on a beacon
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  #  5 (= 4 times/s) is usually responsive enough for most interactions
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  interval: 5
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autosave: # TODO
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  # Interval [in seconds] for autosave
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  interval: 600
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