Removed upcasting, check is done on reference-layer anyways

master
Ruakij 4 years ago
parent 973897cc3e
commit 686ad312c5

@ -69,8 +69,7 @@ public class OnCustomPlayerMove implements CustomPlayerMoveEventListener {
// Get first partner thats not our current-block // Get first partner thats not our current-block
LinkedBeaconTeleporterBlock lbtBlockPartner = null; LinkedBeaconTeleporterBlock lbtBlockPartner = null;
for(LinkedBeaconTeleporter lbtBlockTmp: lbtBlock.linkedBeaconTeleporters()){ for(LinkedBeaconTeleporter lbtBlockTmp: lbtBlock.linkedBeaconTeleporters()){
// Upcast as linked-Teleporters are only blocks anyways if(lbtBlockTmp != lbtBlock){
if((LinkedBeaconTeleporterBlock)lbtBlockTmp != lbtBlock){
lbtBlockPartner = (LinkedBeaconTeleporterBlock)lbtBlockTmp; lbtBlockPartner = (LinkedBeaconTeleporterBlock)lbtBlockTmp;
break; break;
} }

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