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@ -5,54 +5,55 @@ break:
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# If the prerequisite is not met, the event is canceled and the block stays where is is -> 'nothing' happens
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break-prerequisite:
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# 'unknown' means we dont know where the spawner came from (usually a generated one or e.g. using worldedit)
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unknown:
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UNKNOWN:
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# silktouch-enchantment is needed to be able to break this block
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# if set to false, any break is considered a 'success'
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silktouch: true
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# messages for success or failure
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msg:
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success: ''
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fail: '§7§iNothing happens, it seems you cannot break the spawner without the Silktouch-enchantment'
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fail: '§7§oNothing happens, it seems you cannot break the spawner without the Silktouch-enchantment'
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player:
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PLAYER:
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silktouch: true
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success: ''
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fail: '§7§iNothing happens, it seems you cannot break the spawner without the Silktouch-enchantment'
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fail: '§7§oNothing happens, it seems you cannot break the spawner without the Silktouch-enchantment'
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admin:
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ADMIN:
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silktouch: true
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success: ''
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fail: '§7§iNothing happens, it seems you cannot break the spawner without the Silktouch-enchantment'
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fail: '§7§oNothing happens, it seems you cannot break the spawner without the Silktouch-enchantment'
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# Prerequisites for a successful drop of the spawner-item AFTER (and only if) it was broken
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# (if a player can break it, but the drop prerequisite is not met, the block is broken, but not item will drop -> Its lost)
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drop-prerequisite:
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unknown:
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UNKNOWN:
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silktouch: true
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msg:
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success: '§7§iThe spawner breaks with a loud *Pop* and falls to the ground to be picked up'
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fail: '§7§i*Poof* The spawner breaks into many pieces and is lost'
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success: '§7§oThe spawner breaks with a loud *Pop* and falls to the ground to be picked up'
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fail: '§7§o*Poof* The spawner breaks into many pieces and is lost'
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player:
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PLAYER:
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silktouch: true
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msg:
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success: ''
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fail: '§7§i*Poof* The spawner breaks into many pieces and is lost'
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fail: '§7§o*Poof* The spawner breaks into many pieces and is lost'
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admin:
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ADMIN:
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silktouch: true
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msg:
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success: '§7§iThe spawner breaks with a loud *Pop* and falls to the ground to be picked up'
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fail: '§7§i*Poof* The spawner breaks into many pieces and is lost'
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success: '§7§oThe spawner breaks with a loud *Pop* and falls to the ground to be picked up'
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fail: '§7§o*Poof* The spawner breaks into many pieces and is lost'
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place:
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player:
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PLAYER:
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canPlace: true
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msg:
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success: ''
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fail: '§7§iNothing happened.. You dont seem to be able to place spawners'
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admin:
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msg: '§7§iMineable spawner placed'
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fail: '§7§oNothing happened.. You dont seem to be able to place spawners'
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ADMIN:
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msg:
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success: '§7§oMineable spawner placed'
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