diff --git a/config.yml b/config.yml index 76e5572..6602895 100644 --- a/config.yml +++ b/config.yml @@ -5,54 +5,55 @@ break: # If the prerequisite is not met, the event is canceled and the block stays where is is -> 'nothing' happens break-prerequisite: # 'unknown' means we dont know where the spawner came from (usually a generated one or e.g. using worldedit) - unknown: + UNKNOWN: # silktouch-enchantment is needed to be able to break this block # if set to false, any break is considered a 'success' silktouch: true # messages for success or failure msg: success: '' - fail: '§7§iNothing happens, it seems you cannot break the spawner without the Silktouch-enchantment' + fail: '§7§oNothing happens, it seems you cannot break the spawner without the Silktouch-enchantment' - player: + PLAYER: silktouch: true success: '' - fail: '§7§iNothing happens, it seems you cannot break the spawner without the Silktouch-enchantment' + fail: '§7§oNothing happens, it seems you cannot break the spawner without the Silktouch-enchantment' - admin: + ADMIN: silktouch: true success: '' - fail: '§7§iNothing happens, it seems you cannot break the spawner without the Silktouch-enchantment' + fail: '§7§oNothing happens, it seems you cannot break the spawner without the Silktouch-enchantment' # Prerequisites for a successful drop of the spawner-item AFTER (and only if) it was broken # (if a player can break it, but the drop prerequisite is not met, the block is broken, but not item will drop -> Its lost) drop-prerequisite: - unknown: + UNKNOWN: silktouch: true msg: - success: '§7§iThe spawner breaks with a loud *Pop* and falls to the ground to be picked up' - fail: '§7§i*Poof* The spawner breaks into many pieces and is lost' + success: '§7§oThe spawner breaks with a loud *Pop* and falls to the ground to be picked up' + fail: '§7§o*Poof* The spawner breaks into many pieces and is lost' - player: + PLAYER: silktouch: true msg: success: '' - fail: '§7§i*Poof* The spawner breaks into many pieces and is lost' + fail: '§7§o*Poof* The spawner breaks into many pieces and is lost' - admin: + ADMIN: silktouch: true msg: - success: '§7§iThe spawner breaks with a loud *Pop* and falls to the ground to be picked up' - fail: '§7§i*Poof* The spawner breaks into many pieces and is lost' + success: '§7§oThe spawner breaks with a loud *Pop* and falls to the ground to be picked up' + fail: '§7§o*Poof* The spawner breaks into many pieces and is lost' place: - player: + PLAYER: canPlace: true msg: success: '' - fail: '§7§iNothing happened.. You dont seem to be able to place spawners' - admin: - msg: '§7§iMineable spawner placed' + fail: '§7§oNothing happened.. You dont seem to be able to place spawners' + ADMIN: + msg: + success: '§7§oMineable spawner placed'