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@ -45,7 +45,7 @@ break:
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name: '{mob-type}-Spawner'
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# Prerequisites for a successful drop of the spawner-item AFTER (and only if) it was broken
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# (if a player can break it, but the drop prerequisite is not met, the block is broken, but not item will drop -> Its lost)
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# (if a player can break it, but the drop prerequisite is not met, the block is broken, but no item will drop -> Its lost)
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drop-prerequisite:
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UNKNOWN:
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