Implemented teleporting
parent
51e22f2f9e
commit
f03a80cf99
@ -0,0 +1,82 @@
|
|||||||
|
package eu.ruekov.ruakij.LinkedBeaconTeleporters.listener;
|
||||||
|
|
||||||
|
import eu.ruekov.ruakij.LinkedBeaconTeleporters.Function;
|
||||||
|
import eu.ruekov.ruakij.LinkedBeaconTeleporters.Main;
|
||||||
|
import eu.ruekov.ruakij.LinkedBeaconTeleporters.customPlayerMoveEvent.CustomPlayerMoveEvent;
|
||||||
|
import eu.ruekov.ruakij.LinkedBeaconTeleporters.customPlayerMoveEvent.CustomPlayerMoveEventListener;
|
||||||
|
import eu.ruekov.ruakij.LinkedBeaconTeleporters.linkedBeaconTeleporter.LinkedBeaconTeleporterBlock;
|
||||||
|
import org.bukkit.Material;
|
||||||
|
import org.bukkit.block.Block;
|
||||||
|
import org.bukkit.entity.Player;
|
||||||
|
import org.bukkit.util.Vector;
|
||||||
|
|
||||||
|
import java.util.HashMap;
|
||||||
|
import java.util.List;
|
||||||
|
import java.util.UUID;
|
||||||
|
|
||||||
|
public class OnCustomPlayerMove implements CustomPlayerMoveEventListener {
|
||||||
|
|
||||||
|
static HashMap<UUID, LinkedBeaconTeleporterBlock> playerBeaconLocation = new HashMap<>();
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void tick(CustomPlayerMoveEvent e) {
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void locationChange(CustomPlayerMoveEvent e) {
|
||||||
|
|
||||||
|
Player p = e.player();
|
||||||
|
UUID uuid = p.getUniqueId();
|
||||||
|
|
||||||
|
// If player found in ignoreList, remove
|
||||||
|
if(playerBeaconLocation.containsKey(uuid))
|
||||||
|
playerBeaconLocation.remove(uuid);
|
||||||
|
|
||||||
|
// Check if player is on-top of a beacon
|
||||||
|
Block block = Function.searchForMaterial(
|
||||||
|
p.getLocation().add(0, -1, 0),
|
||||||
|
new Vector(0, -1, 0),
|
||||||
|
Material.BEACON,
|
||||||
|
Function.transparentMaterials
|
||||||
|
);
|
||||||
|
|
||||||
|
// Skip if not found
|
||||||
|
if(block == null) return;
|
||||||
|
|
||||||
|
// TODO: Check if beacon is active
|
||||||
|
|
||||||
|
// Check if beacon is a LinkedBeaconTeleporter
|
||||||
|
LinkedBeaconTeleporterBlock lbtBlock = Main.lbtManager.getLbtBlockFromLocation(block.getLocation());
|
||||||
|
|
||||||
|
// Ignore if not found
|
||||||
|
if(lbtBlock == null) return;
|
||||||
|
|
||||||
|
// Check if player should be ignored on this LinkedBeaconTeleporter
|
||||||
|
if(playerBeaconLocation.get(uuid) != null && playerBeaconLocation.get(uuid) == lbtBlock) return;
|
||||||
|
|
||||||
|
// Find partnering Beacon
|
||||||
|
List<LinkedBeaconTeleporterBlock> lbtBlocks = Main.lbtManager.getLbtBlocksFromTeleportId(lbtBlock.teleporterId());
|
||||||
|
if(lbtBlocks == null) return;
|
||||||
|
|
||||||
|
// Get first partner thats not our current-block
|
||||||
|
LinkedBeaconTeleporterBlock lbtBlockPartner = null;
|
||||||
|
for(LinkedBeaconTeleporterBlock lbtBlockTmp: lbtBlocks){
|
||||||
|
if(lbtBlockTmp != lbtBlocks){
|
||||||
|
lbtBlockPartner = lbtBlockTmp;
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
if(lbtBlockPartner == null){
|
||||||
|
// No other partner
|
||||||
|
}
|
||||||
|
else{
|
||||||
|
// Set player as ignored on target-LinkedBeaconTeleporter (so he wont trigger the teleport again)
|
||||||
|
playerBeaconLocation.put(uuid, lbtBlockPartner);
|
||||||
|
|
||||||
|
// Teleport
|
||||||
|
e.player().teleport(
|
||||||
|
lbtBlockPartner.block().getLocation().add(0, 1, 0)
|
||||||
|
);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
Loading…
Reference in New Issue