Implemented check to detect attempt to link 2 beacons
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				@ -0,0 +1,11 @@
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package eu.ruekov.ruakij.LinkedBeaconTeleporters.linkedBeaconTeleporter.listener;
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import org.bukkit.inventory.CraftingInventory;
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import org.bukkit.inventory.InventoryView;
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public class OnPrepareItemCraftEvent {
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    public static void onPrepareItemCraftEvent(CraftingInventory what, InventoryView view, boolean isRepair){
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    }
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}
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@ -14,5 +14,17 @@ public class OnPrepareItemCraftEvent implements Listener {
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    @EventHandler(priority = EventPriority.LOW)
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    public void onPrepareItemCraftEvent(CraftingInventory what, InventoryView view, boolean isRepair){
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        ItemStack[] matrix = what.getMatrix();
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        // Check if 2 beacons are in the crafting-slots
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        int beaconCount = 0;
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        for (ItemStack item : matrix) {
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            if(item.getType() == Material.BEACON)
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                beaconCount++;
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        }
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        if(beaconCount == 2){
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            // Exactly 2 beacons found
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            eu.ruekov.ruakij.LinkedBeaconTeleporters.linkedBeaconTeleporter.listener.OnPrepareItemCraftEvent.onPrepareItemCraftEvent(what, view, isRepair);
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        }
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    }
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}
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