Implemented search for safe-location on target-beacon

This commit is contained in:
Ruakij 2021-05-10 15:42:44 +02:00
parent 1ab17c1ab6
commit b8ed619b1c

View File

@ -84,9 +84,16 @@ public class OnCustomPlayerMove implements CustomPlayerMoveEventListener {
// Set player as ignored on target-LinkedBeaconTeleporter (so he wont trigger the teleport again)
playerBeaconLocation.put(uuid, lbtBlockPartner);
// Get safe-location on top of other beacon
Block safeBlock = Function.searchForMaterial(
lbtBlockPartner.block().getLocation().add(0, 1, 0),
new Vector(0, 1, 0),
Material.AIR
);
// Teleport
e.player().teleport(
lbtBlockPartner.block().getLocation().add(0.5, 1, 0.5)
safeBlock.getLocation().add(0.5, 0, 0.5)
);
}
}