Implemented search for safe-location on target-beacon
This commit is contained in:
parent
1ab17c1ab6
commit
b8ed619b1c
@ -84,9 +84,16 @@ public class OnCustomPlayerMove implements CustomPlayerMoveEventListener {
|
||||
// Set player as ignored on target-LinkedBeaconTeleporter (so he wont trigger the teleport again)
|
||||
playerBeaconLocation.put(uuid, lbtBlockPartner);
|
||||
|
||||
// Get safe-location on top of other beacon
|
||||
Block safeBlock = Function.searchForMaterial(
|
||||
lbtBlockPartner.block().getLocation().add(0, 1, 0),
|
||||
new Vector(0, 1, 0),
|
||||
Material.AIR
|
||||
);
|
||||
|
||||
// Teleport
|
||||
e.player().teleport(
|
||||
lbtBlockPartner.block().getLocation().add(0.5, 1, 0.5)
|
||||
safeBlock.getLocation().add(0.5, 0, 0.5)
|
||||
);
|
||||
}
|
||||
}
|
||||
|
Loading…
x
Reference in New Issue
Block a user