Implemented search for safe-location on target-beacon

master
Ruakij 4 years ago
parent 1ab17c1ab6
commit b8ed619b1c

@ -84,9 +84,16 @@ public class OnCustomPlayerMove implements CustomPlayerMoveEventListener {
// Set player as ignored on target-LinkedBeaconTeleporter (so he wont trigger the teleport again)
playerBeaconLocation.put(uuid, lbtBlockPartner);
// Get safe-location on top of other beacon
Block safeBlock = Function.searchForMaterial(
lbtBlockPartner.block().getLocation().add(0, 1, 0),
new Vector(0, 1, 0),
Material.AIR
);
// Teleport
e.player().teleport(
lbtBlockPartner.block().getLocation().add(0.5, 1, 0.5)
safeBlock.getLocation().add(0.5, 0, 0.5)
);
}
}

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