Added player to ignoreList even on unsuccessful teleport
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				@ -76,6 +76,9 @@ public class OnCustomPlayerMove implements CustomPlayerMoveEventListener {
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        }
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					        }
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        if(lbtBlockPartner == null){
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					        if(lbtBlockPartner == null){
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            // No other partner
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					            // No other partner
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					            // Set player as ignored on this LinkedBeaconTeleporter (so he wont trigger the checks again)
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					            playerBeaconLocation.put(uuid, lbtBlock);
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        }
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					        }
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        else{
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					        else{
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            // Set player as ignored on target-LinkedBeaconTeleporter (so he wont trigger the teleport again)
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					            // Set player as ignored on target-LinkedBeaconTeleporter (so he wont trigger the teleport again)
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