Added player to ignoreList even on unsuccessful teleport
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@ -76,6 +76,9 @@ public class OnCustomPlayerMove implements CustomPlayerMoveEventListener {
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}
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}
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if(lbtBlockPartner == null){
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if(lbtBlockPartner == null){
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// No other partner
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// No other partner
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// Set player as ignored on this LinkedBeaconTeleporter (so he wont trigger the checks again)
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playerBeaconLocation.put(uuid, lbtBlock);
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}
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}
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else{
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else{
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// Set player as ignored on target-LinkedBeaconTeleporter (so he wont trigger the teleport again)
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// Set player as ignored on target-LinkedBeaconTeleporter (so he wont trigger the teleport again)
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