Fixed misplaced FIXME comment
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				@ -30,6 +30,7 @@ public class OnCustomPlayerMove implements CustomPlayerMoveEventListener {
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        UUID uuid = p.getUniqueId();
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        // If player found in ignoreList, remove
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        // FIXME: Will remove player from list, even though he should be ignored :/
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        if(playerBeaconLocation.containsKey(uuid))
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            playerBeaconLocation.remove(uuid);
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@ -53,7 +54,6 @@ public class OnCustomPlayerMove implements CustomPlayerMoveEventListener {
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        if(lbtBlock == null) return;
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        // Check if player should be ignored on this LinkedBeaconTeleporter
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        // FIXME: Will remove player from list, even though he should be ignored :/
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        if(playerBeaconLocation.get(uuid) != null && playerBeaconLocation.get(uuid) == lbtBlock) return;
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        // Get first partner thats not our current-block
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