Added check when no safe-location could be found
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				| @ -84,9 +84,6 @@ public class OnCustomPlayerMove implements CustomPlayerMoveEventListener { | |||||||
|         else{ |         else{ | ||||||
|             // TODO: Check if beacon is active |             // TODO: Check if beacon is active | ||||||
| 
 | 
 | ||||||
|             // Set player as ignored on target-LinkedBeaconTeleporter (so he wont trigger the teleport again) |  | ||||||
|             playerBeaconLocation.put(uuid, lbtBlockPartner); |  | ||||||
| 
 |  | ||||||
|             // Get safe-location on top of other beacon |             // Get safe-location on top of other beacon | ||||||
|             Block safeBlock = Function.searchForMaterial( |             Block safeBlock = Function.searchForMaterial( | ||||||
|                     lbtBlockPartner.block().getLocation().add(0, 1, 0), |                     lbtBlockPartner.block().getLocation().add(0, 1, 0), | ||||||
| @ -94,8 +91,16 @@ public class OnCustomPlayerMove implements CustomPlayerMoveEventListener { | |||||||
|                     Material.AIR, |                     Material.AIR, | ||||||
|                     Function.transparentMaterials |                     Function.transparentMaterials | ||||||
|             ); |             ); | ||||||
|  | 
 | ||||||
|  |             if(safeBlock == null){ | ||||||
|  |                 // No safe location found | ||||||
|  |                 return; | ||||||
|  |             } | ||||||
|             // TODO: Check if there is enough space for a player |             // TODO: Check if there is enough space for a player | ||||||
| 
 | 
 | ||||||
|  |             // Set player as ignored on target-LinkedBeaconTeleporter (so he wont trigger the teleport again) | ||||||
|  |             playerBeaconLocation.put(uuid, lbtBlockPartner); | ||||||
|  | 
 | ||||||
|             // Teleport |             // Teleport | ||||||
|             e.player().teleport( |             e.player().teleport( | ||||||
|                     safeBlock.getLocation().add(0.5, 0, 0.5) |                     safeBlock.getLocation().add(0.5, 0, 0.5) | ||||||
|  | |||||||
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